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- Only one vertex shader can be active at a time.It is a good idea to write vertex shaders on a per-task basis. 因為在同一個(gè)時(shí)候僅僅有一個(gè)頂點(diǎn)著(zhù)色器可以被激活,為每一個(gè)基本的功能塊編寫(xiě)一個(gè)頂點(diǎn)著(zhù)色是一個(gè)不錯的主意。
- So what are the capabilities and benefits of using Vertex Shaders? 那么,我們使用頂點(diǎn)著(zhù)色的性能及利益在那里呢?
- The procedural model used with vertex shaders enables a more general syntax for specifying common operations. 在程序上的模型中頂點(diǎn)著(zhù)色允許更多一般語(yǔ)法實(shí)現指定通用操作。
- Software vertex processing provides a guaranteed set of vertex processing capabilities, including an unbounded number of lights and full support for programmable vertex shaders. 軟件頂點(diǎn)處理提供可保證的頂點(diǎn)處理能力集,包括無(wú)限制的光源數量和對可編程的頂點(diǎn)著(zhù)色器的完全支持。
- Now that you have an abstract overview, of how to write vertex shaders, I would like to mention at least three different ways to compile one. 現在你對如何編寫(xiě)頂點(diǎn)著(zhù)色程序已經(jīng)有了一個(gè)抽象的概念,接下來(lái),我將介紹三種編譯頂點(diǎn)著(zhù)色程序的方法。
- In the next chapter "Programming Vertex Shaders" we will start writing our first vertex shader. We will discuss basic lighting algorithms and how to implement them. 在下一個(gè)章節“頂點(diǎn)著(zhù)色器編程”中我們將開(kāi)始編寫(xiě)我們自己的頂點(diǎn)著(zhù)色程序。并且我們將討論基本的光照算法和如何調用它們。
- The PPE in cell can control the SPE, in the RSX, the custom G70 core can control 4-6 specailized multi-purpose multi-way programmable core( vertex shadering, pixel shading, lighting,etc). 在cell中,PPE能夠控制SPE,在RSX中,定制的G70可以控制4到6個(gè)特制的多用途和多路的可編程核心。
- The portrait shows fine effects of light and shade. 這幅肖像畫(huà)的濃淡色調表現得很好。
- There are no trees or bushes to give shade. 沒(méi)有樹(shù)木或灌木叢可以遮蔭。
- The lawn was checkered with sunlight and shade. 草坪上光影交錯成方格圖案。
- The road opened out into a dual carriageway. 這條路已擴展成了復式車(chē)行道。
- He tried to shade his house with thick trees. 他想讓這些大樹(shù)把房子遮住。
- She was sitting in the shade of a big olive tree. 她正坐在一棵大橄欖樹(shù)的樹(shù)蔭下。
- We made camp under the shade of trees. 我們在樹(shù)蔭下宿營(yíng)。
- A rest in the shade will cool you down. 在陰涼處休息會(huì )使你涼爽。
- We work through the fundamentals to a more advanced level in four chapters, first for vertex shaders and later for pixel shaders. Our road map looks like this 在這四章中,我們的工作就是通過(guò)基礎學(xué)習達到高級編程水平,首先,學(xué)習頂點(diǎn)著(zhù)色而后是象素著(zhù)色。我們行路圖如下
- Her playing puts mine in the shade. 她的演奏使我相形見(jiàn)絀。
- Driving into the sun, we have to shade our eyes. 車(chē)朝著(zhù)有太陽(yáng)的方向開(kāi),我們只好遮擋著(zhù)眼睛。
- His playing throws mine into the shade. 他的演奏使我的相形見(jiàn)絀。
- The tree gives a pleasant shade. 這棵樹(shù)提供了一塊舒適陰涼的地方。