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- zero sum game model 零和對策模型
- VCs think they're playing a zero sum game. 風(fēng)險投資家認為他們在進(jìn)行一場(chǎng)零和博弈。
- A zero sum game version of education has led the gender equitable education onto a wrong way. “零和式”的教育使性別平等問(wèn)題走向了極端。
- Globalisation is not a zero sum game where one country or continent will only succeed at the expense of another. 全球一體化不是一個(gè)一個(gè)國家或一個(gè)洲在損失其他國家或其他洲利益上取得成功的總和是零的游戲。
- In the long run, participation in the information age may not be a zero sum game , where if some groups win, others must lose. 在長(cháng)期的趨向中,信息時(shí)代的分享與參與不再是零和數游戲,在那兒,某些群體贏(yíng)了,而另外一些就一定會(huì )輸。
- But even if innovation is the key to global competitiveness, it is not necessarily a zero sum game. 不過(guò),即便創(chuàng )新是全球競爭力的關(guān)鍵,我們也沒(méi)必要發(fā)動(dòng)一場(chǎng)零和博弈。
- In the long run,participation in the information age may not be a zero sum game ,where if some groups win,others must lose. 在長(cháng)期的趨向中,信息時(shí)代的分享與參與不再是零和數游戲,在那兒,某些群體贏(yíng)了,而另外一些就一定會(huì )輸。
- Brown Method--A Simulation-based Method in Finite Zero Sum Game Solution 一種求有限零和博弈解的仿真方法
- non zero sum game 非零和對策
- zero sum game 零和對策
- nonzero sum game model 非零和對策模型
- two person non zero sum game 兩人非零和對策
- two person zero sum game 二人零和對策
- We build a dynamic game model to formalize this situation. 本文建立了一個(gè)動(dòng)態(tài)博弈模型來(lái)分析這一狀況。
- Zero Sum Games 0和博弈
- According to the characteristics of project bid, a static game model of incomplete information was developed. 根據工程招投標特點(diǎn);構建出不完全信息靜態(tài)投標博弈模型.
- The cooperate game model of fixed transmission cost is proposed with solution by nucleolus in disconnected local areas. 針對輸電固定成本分配的核仁模型未考慮輸電阻塞的情況,提出了一種區域核仁算法。
- A utility maximization game model is formulated assuming both the supplier and the distributor are risk aversion. 在假定供應商和零售商都是風(fēng)險規避類(lèi)型的條件下,建立博弈模型并分別求解出供應商和零售商的最優(yōu)策略。
- This paper firstly builds the game model of the interactions and payoffs of various types of P2P nodes. 該文首先利用博弈論針對不同類(lèi)型節點(diǎn)的交互行為及收益建立博弈模型。
- We define the game model and discuss the payoff matrix in detail, then derive the optimal strategy using the geometry graphology. 最后,本文從攻防雙方博弈的觀(guān)點(diǎn)出發(fā),分析了防御者和攻擊者定位與反定位的博弈策略,構建了博弈模型,提出了基于博弈論的最優(yōu)攻擊源搜索定位策略。