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- Particle system created for water splashes and hit effects, etc. 新的粒子系統用于水的飛濺與破壞效果.
- Sterman, J. System Dynamics Modeling for Project Management. 2000. “專(zhuān)案管理的系統發(fā)展模式”2000.
- This links the particle system to the barrel so that it moves with it. 這個(gè)到炮筒的粒子系統的鏈接,使粒子沿著(zhù)它的運動(dòng)。
- Writing and Modeling: using a notebook to learn about system dynamics. 運用筆記本搭配寫(xiě)作與畫(huà)模型圖來(lái)學(xué)習系統動(dòng)力。
- A Study on Personal Financial Planning: by System Dynamics Approach. 全方位理財規劃之系統動(dòng)力學(xué)研究。
- The association particle system of CTMAB-[AuI 4] - exhibits violet-red color. It has a new absorption peak at 520 nm. 當十六烷基三甲基溴化銨(CTMAB)與 [AuI4]-共存時(shí)體系呈紅紫色 ,在 5 2 0nm處產(chǎn)生一新的吸收峰。
- Particle systems are effective methods to achieve fountain effect. 粒子系統是實(shí)現噴泉效果的有效方法。
- An algorithm for simulating deformable objects was presented based on particle system and shape matching. 介紹了一種基于粒子系統和形狀匹配的無(wú)網(wǎng)格變形算法。
- The game application of the particle systems is studied. 主要研究了粒子系統在游戲中的應用。
- Connecting shaders in a particle system's render tree gives you full control over which shader you want attached where. 在粒子系統的渲染樹(shù)中連接材質(zhì)節點(diǎn)的方式可以使用戶(hù)完全控制材質(zhì)的創(chuàng )建過(guò)程并能達到預想的效果。
- A Dynamic Alignment Approach to the Leverage Design in System Dynamics Models. 以同步化流徑搭配方式發(fā)展系統動(dòng)力學(xué)模式高杠桿解設計方法之研究。
- Finally, a two-dimensional behavior simulation of crowd evacuation is realized by using particle system and good effect is obtained. 最后采用粒子系統實(shí)現了上述人群疏散行為的二維仿真并取得了較好的效果。
- Getting Started: Five lesson plans to help teachers introduce System Dynamics to their students. 幫助老師介紹系統動(dòng)力學(xué)給學(xué)生的五種課程。
- The storage tank is simplified into three particle system,including slosh particle,liquid-solid coupling particle and rigidity pulse particle. 針對立式鋼制儲罐抗震計算的模型簡(jiǎn)化問(wèn)題,將儲罐簡(jiǎn)化為三質(zhì)點(diǎn)體系,即晃動(dòng)質(zhì)點(diǎn)、液固耦合質(zhì)點(diǎn)、剛性脈沖質(zhì)點(diǎn)。
- Once the system dynamics reaches the sliding plane, the control system is insensitive to uncertainty. 一旦系統動(dòng)態(tài)達到滑動(dòng)運動(dòng)階段,系統對不確定是不敏感的。
- Particle system and physical peculiarity of ripple is introduced.The theory of simulative fountain, ripple, wave, spray, and spume is studied. 摘要介紹粒子系統和水波的物理學(xué)特性,研究生成模擬噴泉、水波、浪花及泡沫的理論基礎。
- The system dynamics is used to make the simulation about the differential game under the condition of complete information and incomplete information. 摘要以系統動(dòng)力學(xué)為工具,通過(guò)模擬的方法求解完全信息和不完全信息情況下微分博弈的均衡策略。
- Based on the fully Cartesian coordinates, a differential/algebraic equation system of multibody system dynamics is obtained. 利用完全笛卡爾坐標描述多剛體系統,建立多剛體系統動(dòng)力學(xué)微分-代數方程。
- According to the missile trail with preset curvilinear motion, the missile exhaust plume is simulated by using particle system. 摘要根據預置曲線(xiàn)運動(dòng)導彈的軌跡,應用粒子系統對曲線(xiàn)運動(dòng)導彈的尾焰進(jìn)行模擬研究。
- The study method of rheological behavior of polymer/rigid particle system on vibration force field using capillary dynamic rheometer is introduced. 介紹了在毛細管動(dòng)態(tài)流變儀上對聚合物/剛性粒子體系正弦脈動(dòng)力場(chǎng)下流變特性進(jìn)行研究的方法。