For the non-edge regions, the original tradition interpolation kernels such as bilinear and bicubic were used. 接著(zhù)利用旋轉后的距離與雙線(xiàn)性?xún)炔宸ɑ螂p三次內插法內插該補償點(diǎn)。
The low-order linear interpolating will incur more aliase noise. 用低階的線(xiàn)性?xún)炔鍟?huì )帶來(lái)較大的鏡像噪聲。
For the non-edge regions, the original tradition interpolation kernels such as bilinear and bicubic were used. 接著(zhù)利用旋轉后的距離與雙線(xiàn)性?xún)炔宸ɑ螂p三次內插法內插該補償點(diǎn)。