This paper develops 3D graphics with OpenGL and draws three-dimensional entities visualization by spatial point set. Thu three-dimensional effect and visualization of 3D entities figure are strengthened by light.

 
  • 摘要介紹了采用空間點(diǎn)集繪制實(shí)體的方法,生成真實(shí)感較強的三維實(shí)體圖形的過(guò)程和三維實(shí)體的交互式旋轉、縮放、多方位剖切等可視化顯示。
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目錄 附錄 查詞歷史
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