The algorithm has been implemented on the UV68 microcomputer graphic system and Apollo DN3000 CAD workstation. Its complexity is proportional to with the number of edges of object.

 
  • 本算法已在IJV68微機圖形系統 和 Apollo DN3000 CAD工作站上實(shí)現,其算法復雜性正比于形體的邊數。
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