Since the stochastic midpoint displacement model introduced by the authors is a locally stationary approximation to fBm,it can produce more visual acceptable and more accurate geometric texture details.

 
  • 所介紹的內插模型是對fBm的一個(gè)局部穩態(tài)的近似,由此產(chǎn)生的幾何紋理細節不論在視覺(jué)上還是在精度上都更接近真實(shí)地形。
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