In recent years, QoS (Quality-of-Service) provisioning for real-time interactive applications, such as online gaming, has been actively discussed because of the popularity of such applications.

 
  • 摘要:近幾年來(lái),因為即時(shí)互動(dòng)應用程式(例如線(xiàn)上游戲)的流行,如何為這類(lèi)型應用程式提供好的的服務(wù)品質(zhì)提供已成為重要的研究主題。
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