By establishing the changing- point table of polygons and using the dynamical active edge table and the technology of writing DRAM directly, the solid filling of any polygon becomes quicker and more practical.
英
美
- 引入了點(diǎn)的三種轉換方式概念,通過(guò)建立多邊形的掃描轉換點(diǎn)表和邊表,利用動(dòng)態(tài)的有效邊表,用直接寫(xiě)屏的技術(shù)來(lái)實(shí)現任意多邊形的實(shí)區域的快速填充。