Based upon the researches on motivation theories, this paper provides an insight into how games can be framed as expert tools that can naturally reconcile learning with fun.

 
  • 摘要文章從考察自我決定理論出發(fā),用該理論對學(xué)習動(dòng)機進(jìn)行了解釋并對電腦游戲涉及的動(dòng)機要素進(jìn)行了綜合歸納。
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目錄 附錄 查詞歷史
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